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Three Approaches to Mobile Apps: Comparing PWA, Flutter, and Native Development

The first smartphone appeared much earlier than most people think. Back in 1994, IBM launched the IBM Simon – a touchscreen phone that could send faxes and emails, and came with a calendar, address book, notes, and a calculator.

That was the first real step toward mobile apps. A few years later, Japan’s NTT DoCoMo introduced i‑mode – a platform that allowed users to download content like games, services, shopping, and news. It was the first commercial push toward what we now know as the App Store and Google Play: mobile content + access via your phone.

Since then, mobile apps have evolved from simple utilities to full-fledged products powering finance, healthcare, social media, and even public services. But with more opportunities came more complexity. Building a mobile app today isn’t just about functionality — it’s a strategic decision: which tech path to choose, how much it will cost, how quickly you can launch, and what limitations you’ll face.

Today, most companies choose between three approaches:

  • Native development – for maximum performance and full device integration
  • Flutter – a cross-platform solution with a single codebase
  • PWA – a flexible alternative for fast launch without the App Store

Let’s explore each option.

Native Development: Full Control, Higher Cost

Native apps are built separately for each platform:

  • Swift/Objective-C for iOS
  • Kotlin/Java for Android

This is still the gold standard when you need top performance, full access to device features, and maximum control over the user experience.

When it makes sense:

  • When the app relies heavily on device features: camera, Bluetooth, motion sensors, biometrics, AR, etc.
  • When you need a flawless native user experience: complex interfaces, animations, custom logic.
  • When the platform has strict security or certification requirements (e.g. banking products, medical services).

Advantages:

  • Highest performance and stability – critical for demanding apps.
  • Full access to all native APIs and device capabilities.
  • Immediate support for new OS features – Apple and Google prioritize native SDKs.

Limitations:

  • Two separate codebases: higher development and maintenance effort.
  • Higher costs: two teams, more QA, and more deployment complexity.
  • Slower updates due to App Store and Google Play review processes.

Native development is like a custom-made suit: expensive and time-consuming, but tailored to perfection. If your product depends on deep integration, performance, or compliance, it’s still the most robust solution.

But for many businesses looking to get to market faster, test a hypothesis, or save money, this approach may be excessive.

Flutter: One Codebase, Two Platforms

Flutter is a cross-platform framework by Google that allows you to build apps for both iOS and Android using a single codebase. One team builds both apps, sharing logic and UI.

It’s especially popular among startups and product teams that need to move fast and reduce costs without compromising interface quality.

​​When it makes sense:

  • When you need to launch an MVP and go to market on both platforms at once.
  • When the app doesn’t critically depend on deep native device features.
  • When you want to speed up releases and avoid duplicating team efforts.

Advantages:

  • Faster development than native: one team, one stack.
  • Easier maintenance and updates, changes apply to both platforms at once.
  • High-quality UI: Flutter uses its own rendering engine to deliver smooth, modern visuals.
  • Active developer community and strong support from Google.

Limitations:

  • Larger app size compared to native.
  • Not all device features are available out of the box, hardware integrations may require custom wrappers.
  • Still subject to App Store and Google Play review and distribution policies.

Flutter is an optimal choice when speed, budget, and flexibility matter. It’s good enough for most apps, and even big companies are using it.

Just remember: you still play by the platform’s rules. And if the product faces marketplace restrictions or regulatory barriers, even the fastest Flutter won’t help it pass moderation.

PWA: No Stores, No Permissions Needed

PWA (Progressive Web App) is a web-based application that looks and feels like a mobile app. Users can install it to their home screen, use it offline, and receive push notifications – all through the browser, with no App Store or Google Play approval required.

It’s a way to deliver a mobile-like experience without dealing with platform restrictions.

When it makes sense:

  • If the app doesn’t pass store moderation (due to age restrictions, sensitive topics, or local laws).
  • If you need to enter the market as quickly as possible, without publication delays.
  • If the mobile experience is an extension of an existing web product and building a native architecture doesn’t make sense.
  • If flexibility and fast updates are a priority.

Advantages:

  • No App Store or Google Play approval, full control over launch and distribution.
  • Fast time to market.
  • Lower development cost: one team, one web codebase.
  • Updates are instant, no need for user actions or store resubmissions.

Limitations:

  • Push notifications on iOS only work via Safari and require installation to the home screen.
  • Not all device features are fully accessible.
  • Some users don’t know how to install a PWA, needs clear onboarding.
  • No visibility in app stores, can’t benefit from organic marketplace traffic.

PWA isn’t a “lite” version, it’s a different strategy. It’s especially effective when you face distribution barriers, need to launch fast, or already have a strong web product to build on.

PWA in Action: A Real-World Case

British American Tobacco (BAT), one of the world’s largest nicotine product manufacturers, came to us with a request to create a mobile app for the 18+ category. It had to be modern, intuitive, and fully accessible via smartphones – in other words, everything you’d expect from a standard mobile service.

From the beginning, it was clear that publishing the app through traditional stores wasn’t an option. Due to marketplace rules and local regulations, submitting this type of product to App Store or Google Play was impossible.

The only realistic path was PWA. It didn’t require platform approval, allowed users to install the app to their home screen, offered all needed functionality via browser, and gave complete control over updates without going through store reviews.

The result: The client launched quickly, avoided legal risks, and delivered a full-featured mobile experience. And most importantly, they didn’t have to wait for permission to reach their audience.

This wasn’t a temporary solution or MVP, it was a deliberate technology choice, based on legal, time, and budget constraints. PWA simplified distribution, enabled global scaling, and eliminated store restrictions. The business gained a reliable mobile access channel, exactly how users expect it.

Comparison: PWA vs. Flutter vs. Native

CriteriaNative DevelopmentFlutterPWA
CodebaseSeparate for iOS and AndroidSingle shared codebaseSingle web codebase
Device Feature AccessFullAlmost full (depends on plugins)Limited (browser APIs only)
UI/UX QualityMaximum, nativeHigh, near-nativeDepends on implementation
Time to Launch3–6 months2–4 months2–6 weeks
Development CostHighestMediumLowest
UpdatesThrough stores, delayedThrough storesInstant, like a website
Moderation RequiredYes (App Store, Google Play)YesNo
Regulatory RisksHighSame as nativeMinimal, full control over distribution
Distribution MethodApp Store / Google PlayApp Store / Google PlayDirect via link, QR code, or website

There’s no single “best” approach to mobile development. Each option has its strengths, trade-offs, and use cases. In some cases, performance and full device access matter most. In others, speed, flexibility, or regulatory freedom drive the decision.

At IWIS we don’t push fixed solutions. We match the right approach to your product’s goals, needs, and context. In the end, an app is just a bridge between your service and your users. Our job is to make that bridge as simple, direct, and efficient as possible.

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